Saturday, June 4, 2011

Sean McNulty Skateboarding Released!!!

Sean McNulty Skateboarding

The game is finally out! It took me a while to design all 6 levels, but they are finally good enough to release the first version of the game. Of course the levels still need some smoothing out, but I can do that later, I just wanted to get the game out. I fixed a bunch of stuff with the game engine, making it run smoother without too much slowdown. I also added new tricks (varial flips) new animations (pushing and braking) and the sun and the moon and some clouds to look at. Go buy it now!!!

Saturday, May 14, 2011

Sean McNulty Skateboarding Beta Released

I just posted my game, Sean McNulty Skateboarding, to the Android Market. It is the first version that many people will be playing, so I am calling this a beta. It allows you to play the first two levels in a 2-minute run, and it even saves your top 10 high scores for each level. The full game will have a freeskate mode and way more levels to play, so look for it soon!

Feel free to leave a comment if you have any suggestions for the game.

Tuesday, March 15, 2011

New Video of Sean McNulty Skateboarding

Yo, check YouTube for a new video preview of Sean McNulty Skateboarding for Android. This video shows off the new graphics engine that I have been working on, which utilizes OpenGL.

Tuesday, March 1, 2011

New Game: Sean McNulty Skateboarding

I'm working on a new game for Android, titled "Sean McNulty Skateboarding". It will be available summer 2011 for any Android device running 2.1 or above. I worked on it for a few months using simple Java for the game physics and graphical display. The game was fun but worked well only on fast phones. Now I am working on porting the game over to OpenGL mobile graphics, which will allow for better, smoother performance and cool graphical effects like pinch-to-zoom. Check out the screenshot: