Saturday, May 18, 2013
Saturday, June 4, 2011
Sean McNulty Skateboarding Released!!!
Sean McNulty Skateboarding
The game is finally out! It took me a while to design all 6 levels, but they are finally good enough to release the first version of the game. Of course the levels still need some smoothing out, but I can do that later, I just wanted to get the game out. I fixed a bunch of stuff with the game engine, making it run smoother without too much slowdown. I also added new tricks (varial flips) new animations (pushing and braking) and the sun and the moon and some clouds to look at. Go buy it now!!!
The game is finally out! It took me a while to design all 6 levels, but they are finally good enough to release the first version of the game. Of course the levels still need some smoothing out, but I can do that later, I just wanted to get the game out. I fixed a bunch of stuff with the game engine, making it run smoother without too much slowdown. I also added new tricks (varial flips) new animations (pushing and braking) and the sun and the moon and some clouds to look at. Go buy it now!!!
Saturday, May 14, 2011
Sean McNulty Skateboarding Beta Released
I just posted my game, Sean McNulty Skateboarding, to the Android Market. It is the first version that many people will be playing, so I am calling this a beta. It allows you to play the first two levels in a 2-minute run, and it even saves your top 10 high scores for each level. The full game will have a freeskate mode and way more levels to play, so look for it soon!
Feel free to leave a comment if you have any suggestions for the game.
Tuesday, March 15, 2011
New Video of Sean McNulty Skateboarding
Yo, check YouTube for a new video preview of Sean McNulty Skateboarding for Android. This video shows off the new graphics engine that I have been working on, which utilizes OpenGL.
http://www.youtube.com/watch?v=aq8WYlD6v84
Tuesday, March 1, 2011
New Game: Sean McNulty Skateboarding
I'm working on a new game for Android, titled "Sean McNulty Skateboarding". It will be available summer 2011 for any Android device running 2.1 or above. I worked on it for a few months using simple Java for the game physics and graphical display. The game was fun but worked well only on fast phones. Now I am working on porting the game over to OpenGL mobile graphics, which will allow for better, smoother performance and cool graphical effects like pinch-to-zoom. Check out the screenshot:
Thursday, June 10, 2010
Touch Drummer Pro
Hello everyone, good news ahead! I'm finally ready to release a new version of Touch Drummer. This one will be a paid game, costing $1.50 USD. I've been working hard to implement new features and it was time to put a paid version. Touch Drummer Pro will support multi-touch, and has 49 customizable sounds to choose from, including the classic cowbell. You can also change which sound plays on the beat loop. And don't worry for the free Demo version, I will be adding multi-touch to that soon, it just won't have custom sounds. Thanks for all of your comments and support, you've helped this game progress!
Saturday, May 8, 2010
Updated "Touch Drummer - Demo" on Market
Just uploaded version 1.1 of Touch Drummer - Demo to the Android Market. I've been working for about 2 weeks just redesigning the code from the ground up, in preparation of new features. It now scales all images properly to any screen. I added two menu options (before it was zero), one makes the drumset take up the whole screen and the other switches the sound set to electronic sounds, but the cymbals stay the same. The animated drummer is gone for now, but he will be back when I get more time to work on it. The input method has been reworked. You can now slide your finger across any drum and it will play whatever you slide over. If you hold on one drum, it will repeat that drum, or alternate between that drum and the bass beat. More features to come. Enjoy!
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